Tuesday, March 1, 2016

Scale


Take Away from Margo Chase

Their creative inspirations workspace is functional and eclectic.

The design studio has an open layout, ideal for collaboration and exchange of ideas.

Designers are open to feedback and discussion.

Assembly of teams varies, depending on the client, and consists of an account person and a creative

person.

Take Away from Doug Powell on Design Thinking

IBM is reinterpreting design thinking for the modern, continuous delivery world, with a focus on
human centered outcomes of speed and scale.

They are utilizing the following principles of design thinking:

1.  A focus on user outcomes (above all else)
2.  Multidisciplinary teams
3.  Restless reinvention

There are three tactical keys to IBM design thinking:

1.  Hills- statements of intent which surround teams around a clear common goal
2.  Playbacks-  used to keep a globally dispersed team aligned, bring project stakeholders into the            loop, and get feedback
3.  Sponsor users-  real people who use their products and greatly influence the work of design teams

The infinite loop symbol illustrates the process of observation, reflection, and making.




Thursday, February 11, 2016

What I took away from Sean Kelly's talk:

When it comes to revising, it is vital to have numerous people look over your work.

When editing your own work, it is helpful to step away from it, and it is also useful to have others give their feedback.

When meeting with a client, it is very important to ask them copious questions in order to get the best understanding of what their needs are and how you are going to meet those needs.

Group Points, Lines, and Planes